Custom Scripting and Extensibility
While Shaper is a no-code/low-code tool for UI design, advanced users can inject custom code to extend functionality beyond the visual editor’s capabilities.
If you have some coding skills or a developer on hand, you can script solutions for unique needs directly within Shaper’s environment:
- Writing Custom Code in the Integrated Editor: Shaper includes a VS Code-like editor right beside your design. You can use it to write anything from custom components to utility functions. For instance, suppose you want a bespoke animation on scroll – you could write a bit of custom React code using a library like Framer Motion or GSAP. Include the logic in a component, and Shaper will render it (maybe not the animation in design mode, but you can always preview in the browser to see it in action).
- Utilizing the Terminal: In the integrated terminal, you have the full power of Node.js. You can run build commands, install packages, and even execute small scripts. For example, you might write a Node script to generate JSON data or to batch-create components. If you have an idea: “I want to create 50 variant components from a data file”, you could script that. Advanced scenario: say you have a CSV of product names and you want a page for each – you could write a script to generate pages or components for them. Run it in the terminal and voila, your Shaper project is populated.
- Automating Repetitive Tasks: If something is tedious to do by hand in the UI, consider automation via code. One idea is using the Shaper codebase itself – because behind the scenes Shaper’s project is a standard code repo, you can use code editors or scripts outside Shaper too. For instance, run a search-and-replace across files to rename a class or token, then sync those changes in Shaper.
- Leveraging VS Code Extensions: Shaper’s editor might support installing certain VS Code extensions. This means you can get IntelliSense, linters, and even custom extensions to boost productivity. Want to auto-sort your CSS classes or check for a11y issues? If an extension exists for VS Code, try adding it. (Be cautious: some extensions that require file system access might not work in a cloud environment, but many purely code analysis ones will.)
- Scripting UI Behavior: A powerful aspect of having real code is that you can implement dynamic behavior. For example, add event handlers for user interactions: a toggle for dark mode, a form submission handler, etc. These require writing JavaScript/TypeScript in your components. While Shaper’s visual side doesn’t provide a no-code way to define complex logic, nothing stops you from coding it. If you’re primarily a designer, you might collaborate with a developer to insert these scripts. Or dabble in it yourself – perhaps using AI assistance (Shaper’s AI or GitHub Copilot in the editor) to write simple functions.
- Advanced Styling: If you need to write custom CSS or SCSS beyond Tailwind, you can. Shaper projects allow global CSS (likely in a file like
globals.css
). You could author styles there or even add a Sass processor if you integrate it via Next.js config. Similarly, if you need specific media queries or keyframe animations not easily done with Tailwind classes, drop them in a CSS file via the code editor. Just remember, maintain consistency; don’t go rogue with a completely separate styling approach that diverges from what Shaper can visualize or what your team expects. - APIs and External Scripts: We touched on embedding external scripts (analytics, etc.) in the integration section. Think of “scripting” also as integrating services – writing a script to periodically fetch data, or to listen to WebSocket events for real-time features. For example, adding a script to connect to a live data feed (stock prices) and updating the UI. You’d write that logic in code (maybe in a React
useEffect
). Designers might not do this part, but an advanced user or dev can, and then designers can style the output. - Potential Future Scripting (Macros): It’s possible Shaper may introduce a macro or scripting system for the design tool itself (e.g., a way to write a small script to manipulate design elements en masse). While not currently available, if you foresee doing a complex repetitive operation in the canvas (like systematically aligning a series of elements based on a formula), you currently have to do it by hand or via external code. In the future, a plugin or macro could handle it. Keep an eye on plugin support announcements if this interests you.
In essence, Shaper doesn’t lock you out of coding – it welcomes it. The ability to drop down to code means no visual limitation can truly block you; there’s always a code solution. This is where Shaper stands out from purely no-code tools. Use this power wisely: ensure that any custom code complements the visual workflow rather than fights it. And always test your scripts to ensure they don’t break the visual editor’s assumptions (e.g., if you generate a component file via script, verify it appears correctly in Shaper).
Best Practice: Document any advanced code you or your devs add. For instance, if you wrote a custom hook or complex logic, put comments in the code, and perhaps note in your project’s README (if one exists) or in the Shaper project description what special things are present. This helps team members (or future you) understand the advanced bits, especially if others primarily stick to the visual interface.